Oculus Quest 2: Enter the Unattached Future of Virtual Reality | Emerging technology
I finally bought an Oculus Quest 2 last month and explored its capabilities. I am impressed.
This unattached product is the first VR platform I tested using the Qualcomm Snapdragon platform, and I was skeptical of its performance compared to the older Samsung platform that I have. connected to my PC. To my surprise, it didn’t perform as well, it performed better.
The benefit of using a tetherless VR rig is huge, because in a complex game that is all about movement, you tend to get tangled up in the tether. So you need to stay close to your equipment that you can bump into and trip over, which makes using VR while standing extremely dangerous.
Let’s talk about the Oculus Quest 2 this week and the announcement that this product class is on the verge of adopting 5G for its next generation. We’ll end with my product of the week, a new webcam from Dell that might be perfect for those of us who still work from home.
RV without hitch
We started with Connected VR because there just wasn’t enough performance and too much weight in an unconnected solution to be useful.
Smartphone-based VR products are cheap and can be fun, but they get old quickly, especially if a call comes in while you’re playing and you have to rip the headset to access your phone before the call goes through. voicemail.
With the Oculus Quest 2, you pick it up, put it on, grab the controllers, set your play space so you don’t trip over objects, load the game up and go. The Snapdragon solution is particularly impressive because not only was it able to run the game locally, but the experience was better than that captive Samsung headset I was using.
If you play physical games, the Beat the saber Series where you use a lightsaber to listen to music are not only a lot of fun to play, but they also speed up your heart rate and are entertaining for everyone who watches you. I have to admit that listening to my wife laugh was a bit distracting, though.
Suppose you want to try out a Fortnite game. In this case there is Population 1. If you want to experience Disney Star Wars Park without traveling or queuing (last time I went to Disneyworld I was there eight hours and only did two rides due to the huge queues) , try it Star Wars: Tales from the Edge of the Galaxy Game. There are also some old favorites like the Space Pirate Trainer, which remains incredibly addictive.
The headset has a feature that allows you to connect wirelessly to your desktop computer and play desktop VR games, but I haven’t had a chance to try it yet and given that I’m doing fine well with games designed for the Oculus Quest 2 it might take a while for me to do this.
Using it on an airplane will likely cause you to hit someone, and using it in a car will likely ensure motion sickness. So even though it is portable, you might want to use it when traveling when you want to kill time in the hotel room. But it’s a lot more fun than playing a PC title on a laptop (I don’t really like playing on a small screen).
The cost of a complete solution is also quite reasonable. My captive rig cost me around $ 350 when it was new, and this one, with the carrying case and 256GB of memory, was only $ 448. So for about $ 100 more I got a safer solution that I use more than the captive headset.
One handy feature is the headset’s built-in camera that turns on when you leave your defined secure play space and prevents you from stepping into things like heavy and painful dining tables.
Finally, the headset has built-in speakers and supports headphones (wired and wireless) if you don’t want to deal with a pissed off spouse you’ve woken up from an upset nap over the noise you were making.
Future of virtual reality, mixed reality
Qualcomm has announced that its Snapdragon solution for mixed reality (VR) will benefit from 5G support for its next iteration.
This breakthrough means we should be able to play cloud-based games eventually and deliver exciting things like massive VR multiplayer games played with cloud resources, and even better games that run in the cloud. . This will allow the headset to focus on optimizing the connectivity and presentation of the game.
5G opens the door to gaming wherever 5G coverage exists, such as outdoors. Indoors, away from Wi-Fi coverage, there may be other uses for the headset such as training and support.
This 5G update also means that even remotely, when there is 5G coverage, the experience will still be to just put the headphones on and start playing, as you won’t have to worry about Wi-Fi services. Fi premises that can be loaded with malware. and an obstacle with too high latency and unreliable performance.
During the pandemic I got fed up with being locked up at home, and like many of you I played a lot of video games and read an impressive number of books to mentally escape my Covid prison.
I had hoped that virtual reality would help with this escape. Tripping over the tether or running around my office quickly got old, so I started looking for a tetherless solution. The original Oculus Quest didn’t work for me in that it was underperforming and at the time the game selection wasn’t great.
However, this new Qualcomm-based Oculus Quest 2 has been a lot of fun and sets the stage for the next release, which should perform even better and connect to a 5G network for cloud gaming.
Can’t wait to play my favorite PC VR game Half-Life Alyx when I get the chance to get this to work with my gaming rig. But hey, there’s a no-tie VR solution that I can love, thanks to Qualcomm.
The Dell UtraSharp webcam
I have been using the Logitech Brio for several years now. While I initially liked this camera, the lack of Logitech support, especially on AMD hardware, made the camera less and less useful and more and more boring. So when Dell said they were entering this market and sent me their new Dell UltraSharp Web CameraI was excited to be able to have a desktop camera again that would do the job.
I was more than impressed with the ease of installation, the clean design, and even the magnetic lens cover that fits behind the camera when not in use. You can place the camera on your laptop screen or monitor, or use any camera mount you want, including a tripod.
The camera supports Microsoft Hello and does a great job with digital backgrounds because it can measure depth accurately.
One of the best features is auto-centering, where 4K resolution comes into play. This feature allows for a potential wider field of view at high resolution so that the camera can digitally pan and zoom your face no matter what. either the way you move.
The Dell Ultrasharp webcam was the second camera I tested with this feature (the first was the Poly Studio 15), and it has become one of my favorite features.
We spend a lot of time trying to look good, and there’s no point if your video camera sucks. A good webcam is essential, especially for meetings when you are aligned on screen with other participants who might otherwise look better.
In the end, the Dell UltraSharp webcam allowed me to remove my Logitech Bio, which it surpasses, so it’s my product of the week.
The opinions expressed in this article are those of the author and do not necessarily reflect the views of ECT News Network.